WHICH PARTY WILL MADE GOVT IN 2014 BJP OR CONGRESS

Tuesday 28 February 2012



HI FRIEND I ADDING HERE  FOUR SEMESTER SYLLABUS OF MDU AND MERI CET HOME ASSINMENT OF COMPUTER SCIENCE BRANCH                                                                  DBMS
SECTION A: Introduction, Client Server Arch., E-R Diagram and Keys
Overview of database Management System; Various views of data, data Models, Introduction
to Database Languages. Advantages of DBMS over file processing systems, Responsibility of
Database Administrator,
Introduction to Client/Server architecture, Three levels architecture of Database Systems, ER
Diagram (Entity Relationship), mapping Constraints, Keys, Reduction of E-R diagram into
tables.
Section B: File Organization and Relational Model and Calculus:
Sequential Files, index sequential files, direct files, Hashing, B-trees Index files.
Relational Model, Relational Algebra & various operations, Relational and Tuple calculus.
Section C; Introduction to Query Languages :
QLB , QBE, Structured query language – with special reference of (SQL of ORACLE),
integrity constraints, functional dependencies & NORMALISATION – (up to 4th Normal
forms), BCNF (Boyce – code normal forms)
SECTION D:
Introduction to Distributed Data processing, parallel Databases, data mining & data
warehousing, network model & hierarchical model, Introduction to transaction, properties of
transaction and life cycle of transaction, Introduction to Concurrency control and Recovery
systems., need of concurrency control and recovery system
                                PROGRAMMING LANGUAGES
Section A: Introduction:
Syntactic and semantic rules of a Programming language, Characteristics of a good
programming language, Programming language translators compiler & interpreters ,
Elementary data types – data objects, variable & constants, data types, Specification &
implementation of elementary data types, Declarations ,type checking & type conversions ,
Assignment & initialization, Numeric data types, enumerations, Booleans & characters.
Section B: Structured data objects, Subprograms and Programmer Defined Data Type :
Structured data objects & data types , specification & implementation of structured data
types, Declaration & type checking of data structure ,vector & arrays, records Character
strings, variable size data structures , Union, pointer & programmer defined data objects, sets,
files.
Evolution of data type concept, abstraction, encapsulation & information hiding,
Subprograms, type definitions, abstract data types.
Section C: Sequence Control and Data Control:
Implicit & explicit sequence control, sequence control within expressions, sequence control
within statement, Subprogram sequence control: simple call return, recursive subprograms,
Exception & exception handlers, co routines, sequence control. Names & referencing
environment, static & dynamic scope, block structure, Local data & local referencing
environment, Shared data: dynamic & static scope. Parameter & parameter transmission
schemes.
Section D: Storage Management, Programming languages:
Major run time elements requiring storage ,programmer and system controlled storage
management & phases , Static storage management , Stack based storage management, Heap
storage management ,variable & fixed size elements.Introduction to procedural, nonprocedural
,structured, functional and object oriented programming language, Comparison of
C & C++ programming languages.
                                                                     MATHS
Section-A
Fourier Series and Fourier Transforms : Euler’s formulae, conditions for a Fourier expansion,
change of interval, Fourier expansion of odd and even functions, Fourier expansion of square
wave, rectangular wave, saw-toothed wave, half and full rectified wave, half range sine and
consine series.
Fourier integrals, Fourier transforms, Shifting theorem (both on time and frequency axes),
Fourier transforms of derivatives, Fourier transforms of integrals, Convolution theorem,
Fourier transform of Dirac-delta function.
Section-B
Functions of Complex Variable : Definition, Exponential function, Trignometric and
Hyperbolic functions, Logrithmic functions. Limit and Continuity of a function,
Differnetiability and Analyticity.
Cauchy-Riemann equations, necessary and sufficient conditions for a function to be
analytic, polar form of the Cauchy-Riemann equations. Harmonic functions, application
to flow problems. Integration of complex functions. Cauchy-Integral theorem and
fourmula.
Section-C
Power series, radius and circle of convergence, Taylor's Maclaurin's and Laurent's series.
Zeroes and singularities of complex functions, Residues. Evaluation of real integrals using
residues (around unit and semi circle only).
Probability Distributions and Hypothesis Testing : Conditional probability, Bayes theorem
and its applications, expected value of a random variable. Properties and application of
Binomial, Poisson and Normal distributions.
Section D
Testing of a hypothesis, tests of significance for large samples, Student’s t-distribution
(applications only), Chi-square test of goodness of fit.
Linear Programming: Linear programming problems formulation, Solving linear
programming problems using (i) Graphical method (ii) Simplex method (iii) Dual simplex
method.
                                           OOPS USING C++
Section A: Introduction to C++ and Object oriented Concepts
C++ Standard Library, Basics of a Typical C++ Environment, Pre-processors Directives,
Illustrative Simple C++ Programs. Header Files and Namespaces, library files.
Introduction to Objects and Object Oriented Programming, Encapsulation (Information
Hiding), Access Modifiers: Controlling access to a class, method, or variable (public,
protected, private, package), Other Modifiers, Polymorphism: Overloading,, Inheritance,
Overriding Methods, Abstract Classes, Reusability, Class’s Behaviors.
Section B: Classes and Data Abstraction:
Introduction, Structure Definitions, Accessing Members of Structures, Class Scope and
Accessing Class Members, Separating Interface from Implementation, Controlling Access
Function And Utility Functions, Initializing Class Objects: Constructors, Using Default
Arguments With Constructors, Using Destructors, Classes : Const(Constant) Object And
Const Member Functions, Object as Member of Classes, Friend Function and Friend Classes,
Using This Pointer, Dynamic Memory Allocation with New and Delete, Static Class
Members, Container Classes And Integrators, Proxy Classes, Function overloading.
Section C: Operator Overloading , Inheritance, and Virtual Functions and
Polymorphism:
Fundamentals of Operator Overloading, Restrictions On Operators Overloading, Operator
Functions as Class Members vs. as Friend Functions, Overloading, <<, >> Overloading
Unary Operators, Overloading Binary Operators.
Introduction to Inheritance, Base Classes And Derived Classes, Protected Members, Casting
Base- Class Pointers to Derived- Class Pointers, Using Member Functions, Overriding Base –
Class Members in a Derived Class, Public, Protected and Private Inheritance, Using
Constructors and Destructors in derived Classes, Implicit Derived –Class Object To Base-
Class Object Conversion, Composition Vs. Inheritance.
Introduction to Virtual Functions, Abstract Base Classes And Concrete Classes,
Polymorphism, New Classes And Dynamic Binding, Virtual Destructors, Polymorphism,
Dynamic Binding.
Section D: Files and I/O Streams and Templates and Exception Handling:
Files and Streams, Creating a Sequential Access File, Reading Data From A Sequential
Access File, Updating Sequential Access Files, Random Access Files, Creating A Random
Access File, Writing Data Randomly To a Random Access File, Reading Data Sequentially
from a Random Access File. Stream Input/Output Classes and Objects, Stream Output,
Stream Input, Unformatted I/O (with read and write), Stream Manipulators, Stream Format
States, Stream Error States.
Function Templates, Overloading Template Functions, Class Template, Class Templates and
Non-Type Parameters, Templates and Inheritance, Templates and Friends, Templates and
Static Members.
Introduction, Basics of C++ Exception Handling: Try Throw, Catch, Throwing an Exception,
Catching an Exception, Rethrowing an Exception, Exception specifications, Processing
Unexpected Exceptions, Stack Unwinding, Constructors, Destructors and Exception
Handling, Exceptions and Inheritance
                                    INTERNET FUNDAMENTALS
Section A: Electronic Mail and Internet:
Introduction, advantages and disadvantages, Userids, Pass words, e-mail addresses, message
components, message composition, mailer features, E-mail inner workings, E-mail
management, Mime types, Newsgroups, mailing lists, chat rooms. Introduction to networks
and internet, history, Working of Internet, Internet Congestion, internet culture, business
culture on internet. Collaborative computing & the internet. Modes of Connecting to
Internet, Internet Service Providers(ISPs), Internet address, standard address, domain name,
DNS, IP.v6.Modems and time continuum, communications software; internet tools.
Section B: World Wide Web :
Introduction, Miscellaneous Web Browser details, searching the www: Directories search
engines and meta search engines, search fundamentals, search strategies, working of the
search engines, Telnet and FTP.
Introduction to Browser, Coast-to-coast surfing, hypertext markup language, Web page
installation, Web page setup, Basics of HTML & formatting and hyperlink creation.
Using FrontPage Express, Plug-ins.
Section C: Languages:
Basic and advanced HTML, java script language, Client and Server Side Programming in
java script. Forms and data in java script, XML basics.
Introduction to Web Servers: PWS, IIS, Apache; Microsoft Personal Web Server. Accessing
& using these servers.
Section D: Privacy and security topics:
Introduction, Software Complexity, Encryption schemes, Secure Web document, Digital
Signatures, Firewalls.

                   COMPUTER ARCHITECTURE & ORGANISATION
Section A:
Boolean algebra and Logic gates, Combinational logic blocks(Adders, Multiplexers,
Encoders, de-coder), Sequential logic blocks(Latches, Flip-Flops, Registers, Counters) Store
program control concept, Flynn’s classification of computers (SISD, MISD, MIMD);
Multilevel viewpoint of a machine: digital logic, micro architecture, ISA, operating systems,
high level language; structured organization; CPU, caches, main memory, secondary memory
units & I/O; Performance metrics; MIPS, MFLOPS.s
Section B: Instruction Set Architecture:
Instruction set based classification of processors (RISC, CISC, and their comparison);
addressing modes: register, immediate, direct, indirect, indexed; Operations in the instruction
set; Arithmetic and Logical, Data Transfer, Control Flow; Instruction set formats (fixed,
variable, hybrid); Language of the machine: 8086 ; simulation using MSAM.
Section C: Basic non pipelined CPU Architecture and Memory Hierarchy & I/O
Techniques
CPU Architecture types (accumulator, register, stack, memory/ register) detailed data path of
a typical register based CPU, Fetch-Decode-Execute cycle (typically 3 to 5 stage);
microinstruction sequencing, implementation of control unit, Enhancing performance with
pipelining.
The need for a memory hierarchy (Locality of reference principle, Memory hierarchy in
practice: Cache, main memory and secondary memory, Memory parameters: access/ cycle
time, cost per bit); Main memory (Semiconductor RAM & ROM organization, memory
expansion, Static & dynamic memory types); Cache memory (Associative & direct mapped
cache organizations.
Section D: Introduction to Parallelism and Computer Organization [80x86]:
Goals of parallelism (Exploitation of concurrency, throughput enhancement); Amdahl’s law;
Instruction level parallelism (pipelining, super scaling –basic features); Processor level
parallelism (Multiprocessor systems overview).
Instruction codes, computer register, computer instructions, timing and control, instruction
cycle, type of instructions, memory reference, register reference. I/O reference, Basics of
Logic Design, accumulator logic, Control memory, address sequencing, micro-instruction
formats, micro-program sequencer, Stack Organization, Instruction Formats, Types of
interrupts; Memory Hierarchy.
                              
                          CSE- 212 F Database Management Systems Lab
L T P Class Work: 50
- - 3 Exam: 50
Total: 100
Duration of Exam: 3 Hrs.
I. Create a database and write the programs to carry out the following operation:
1. Add a record in the database
2. Delete a record in the database
3. Modify the record in the database
4. Generate queries
5. Generate the report
6. List all the records of database in ascending order.
II Develop two menu driven project for management of database system:
1. Library information system
a. Engineering
b. MCA
2. Inventory control system
a. Computer Lab
b. College Store
3. Student information system
c. Academic
d. Finance
4. Time table development system
e. CSE, IT & MCA Departments
f. Electrical & Mechanical Departments
Usage of S/w:
1. VB, ORACLE and/or DB2
2. VB, MSACCESS
3. ORACLE, D2K
4. VB, MS SQL SERVER 2000

                                          IT-206 F C ++ Programming Lab.
L T P Class Work: 25
- - 2 Exam: 25
Total: 50
Duration of Exam: 3 Hrs.
Q1. Raising a number n to a power p is the same as multiplying n by itself p times. Write a
function called power ( ) that takes a double value for n and an int value for p, and returns the
result as double value. Use a default argument of 2 for p, so that if this argument is omitted,
the number will be squared. Write a main ( ) function that gets values from the user to test
this function.
Q2. A point on the two dimensional plane can be represented by two numbers: an X coordinate
and a Y coordinate. For example, (4,5) represents a point 4 units to the right of the origin
along the X axis and 5 units up the Y axis. The sum of two points can be defined as a new
point whose X coordinate is the sum of the X coordinates of the points and whose Y
coordinate is the sum of their Y coordinates.
Write a program that uses a structure called point to model a point. Define three points, and
have
the user input values to two of them. Than set the third point equal to the sum of the other
two,
and display the value of the new point. Interaction with the program might look like this:
Enter coordinates for P1: 3 4
Enter coordinates for P2: 5 7
Coordinates of P1 + P2 are : 8, 11
Q 3. Create the equivalent of a four function calculator. The program should request the user to
enter a number, an operator, and another number. It should then carry out the specified
arithmetical operation: adding, subtracting, multiplying, or dividing the two numbers. (It
should use a switch statement to select the operation). Finally it should display the result.
When it finishes the calculation, the program should ask if the user wants to do another
calculation. The response can be ‘Y’ or ‘N’. Some sample interaction with the program
might
look like this.
Enter first number, operator, second number: 10/ 3
Answer = 3.333333
Do another (Y/ N)? Y
Enter first number, operator, second number 12 + 100
Answer = 112
Do another (Y/ N) ? N
Q4. A phone number, such as (212) 767-8900, can be thought of as having three parts: the area
code (212), the exchange (767) and the number (8900). Write a program that uses a
structure to store these three parts of a phone number separately. Call the structure phone.
Create two structure variables of type phone. Initialize one, and have the user input a number
for the other one. Then display both numbers. The interchange might look like this:
Enter your area code, exchange, and number: 415 555 1212
My number is (212) 767-8900
Your number is (415) 555-1212
Q 5. Create two classes DM and DB which store the value of distances. DM stores distances in
metres and centimeters and DB in feet and inches. Write a program that can read values
fortheclass objects and add one object of DM with another object of DB.
Use a friend function to carry out the addition operation. The object that stores the results
maybe
a DM object or DB object, depending on the units in which the results are required.
The display should be in the format of feet and inches or metres and cenitmetres depending
on
the object on display.
Q 6. Create a class rational which represents a numerical value by two double values-
NUMERATOR & DENOMINATOR. Include the following public member Functions:
􀁸 constructor with no arguments (default).
􀁸 constructor with two arguments.
􀁸 void reduce( ) that reduces the rational number by eliminating the highest common
factor between the numerator and denominator.
􀁸 Overload + operator to add two rational number.
􀁸 Overload >> operator to enable input through cin.
􀁸 Overload << operator to enable output through cout.
􀁸 Write a main ( ) to test all the functions in the class.
Q 7. Consider the following class definition
class father {
protected : int age;
public;
father (int x) {age = x;}
virtual void iam ( )
{ cout < < “I AM THE FATHER, my age is : ”<< age<< end1:}
};
Derive the two classes son and daughter from the above class and for each, define iam ( ) to
write
our similar but appropriate messages. You should also define suitable constructors for these
classes.
Now, write a main ( ) that creates objects of the three classes and then calls iam ( ) for them.
Declare pointer to father. Successively, assign addresses of objects of the two derived classes
to
this pointer and in each case, call iam ( ) through the pointer to demonstrate polymorphism in
action.
Q 8. Write a program that creates a binary file by reading the data for the students from the
terminal.
The data of each student consist of roll no., name ( a string of 30 or lesser no. of
characters) and marks.
Q9. A hospital wants to create a database regarding its indoor patients. The information to
store include
a) Name of the patient
b) Date of admission
c) Disease
d) Date of discharge
Create a structure to store the date (year, month and date as its members). Create a base class
to
store the above information. The member function should include functions to enter
information
and display a list of all the patients in the database. Create a derived class to store the age of
the
patients. List the information about all the to store the age of the patients. List the
information
about all the pediatric patients (less than twelve years in age).
Q 10. Make a class Employee with a name and salary. Make a class Manager inherit from
Employee. Add an instance variable, named department, of type string. Supply a method
to toString that prints the manager’s name, department and salary. Make a class
Executive inherit from Manager. Supply a method to String that prints the string
“Executive” followed by the information stored in the Manager superclass object. Supply a
test program that tests these classes and methods.
Q11. Imagine a tollbooth with a class called toll Booth. The two data items are a type
unsigned int to hold the total number of cars, and a type double to hold the total
amount of money collected. A constructor initializes both these to 0. A member
function called payingCar ( ) increments the car total and adds 0.50 to the cash total. Another
function, called nopayCar ( ), increments the car total but adds nothing to the cash
total. Finally, a member function called displays the two totals.
Include a program to test this class. This program should allow the user to push one key to
count
a paying car, and another to count a nonpaying car. Pushing the ESC kay should cause the
program to print out the total cars and total cash and then exit.
Q12. Write a function called reversit ( ) that reverses a string (an array of char). Use a for
loop that swaps the first and last characters, then the second and next to last characters
and so on. The string should be passed to reversit ( ) as an argument.
Write a program to exercise reversit ( ). The program should get a string from the user, call
reversit ( ), and print out the result. Use an input method that allows embedded blanks. Test
the
program with Napoleon’s famous phrase, “Able was I ere I saw Elba)”.
Q13. Create some objects of the string class, and put them in a Deque-some at the head of
the Deque and some at the tail. Display the contents of the Deque using the forEach ( )
function and a user written display function. Then search the Deque for a particular string,
using the first That ( ) function and display any strings that match. Finally remove all the
items from the Deque using the getLeft ( ) function and display each item. Notice the order
in which the items are displayed: Using getLeft ( ), those inserted on the left (head) of the
Deque are removed in “last in first out” order while those put on the right side are
removed in “first in first out” order. The opposite would be true if getRight ( ) were used.
Q 14. Create a base class called shape. Use this class to store two double type values that
could be used to compute the area of figures. Derive two specific
classes called triangle and rectangle from the base shape. Add to the base
class, a member function get_data ( ) to initialize base class data
members and another member function display_area ( ) to compute and display the
area of figures. Make display_area ( ) as a virtual function and redefine this
function in the derived classes to suit their requirements.
Using these three classes, design a program that will accept dimensions of a triangle or a
rectangle interactively and display the area.
Remember the two values given as input will be treated as lengths of two sides in the case of
rectangles and as base and height in the case of triangles and used as follows:
Area of rectangle = x * y
Area of triangle = ½ * x * y
                                       
                                            CSE 214 F Internets Lab
L T P Class Work: 25
- - 3 Exam: 25
Total: 50
Duration of Exam: 3 Hrs.
Exercises involving:
􀁸 Sending and receiving mails.
􀁸 Chatting on the net.
􀁸 Using FTP and Tel net server.
􀁸 Using HTML Tags (table, form, image, anchor etc.).
􀁸 Making a Web page of your college using HTML tags.